CaseyBanner.ca | The while() loop of life
Latest Project: bots – battle of the scripts
So I started another mini-project. Since my work on Unlimited Worlds has been mostly in the server end of things (give me a database and some sockets!), and also since the engine we are developing is based on Ogre, I figured I better familiarize myself with Ogre a little better.
Hackback #1: Soekris Router
So I thought I would start a new series of posts to kinda kick things off again here. Every hackback post will be about something I built/coded in the past but never documented anywhere. So without further ado, hackback #1:
symon, quality and quanity!
“symon is a system monitor for FreeBSD, NetBSD, OpenBSD and Linux. It can be used to obtain accurate and up to date information on the performance of a number of systems.”
Basically its the most well designed and documented software evar. I was pleasantly suprised when setting it [...]
QEMU + kqemu = fun virtualization
A friend directed me at qemu/kqemu during a discussion about virtualization software. Today both my VMWare and VirtualBox installs b0rked themselves, so I gave it a chance. kqemu is a kernel module that gives qemu access to the hardware so it can run at native speeds.
modprobe kqemu
qemu-img create -f qcow hdd.img 8G
qemu -cdrom installcd.iso -hda [...]
OSS/Commercial Released under GPLv2!
I recently got my hands on a Sound Blaster 5.1 card, and couldn’t wait to rid myself of ALSA for good now that I have harware mixing. Coincidentally 4Front released the Open Sound System Commercial version under the GPLv2 license recently.
I promptly installed and configured it, purged ALSA from my system, and started it up. [...]
Current Project: Unlimited Worlds
Unlimited Worlds is my latest, and largest project. Its a Space based MMO. Heres an excerpt from the dev site, (unlimitedworlds.devjavu.com) :
“Unlimited Worlds will be an evolved, persistent Large-Scale Multiplayer Online game universe space shooter. The environment will consist of an ever-expanding universe full of planets, moons, stars, asteroid belts, etc. Players will be able [...]
